How to improve aiming on Hunt Showdown

How to improve aiming on Hunt Showdown

How to improve aiming on Hunt Showdown

If you’ve been playing at Hunt showdown, then you know how much this FPS is punitive, and how much every little mistake can cost your life.

Very often you will find yourself in a situation with enemies where only one of you will survive, in no time. Most weapons that can kill in 2 shots, and only one in the head, Hunt Showdown is a very punitive FPS which claims to be "hardcore gaming".

Alors what to do to improve your "aim", (English term for sight), and so increase your chances of survival?

In this article, I therefore wish share my experience, and my research, in order to help you aim better in order to survive armed combat.

Here are some tips for improving your aim on Hunt Showdown.

Progress on Hunt Showdown: Aim Better

I will focus here only on the concept of shooting, excluding all other parameters related to the game (knowledge of the map, surrounding enemies).

First of all, if you are not necessarily used to playing first person shooters, it may be interesting to use external software to practice aiming.

Use aiming training software

There is software currently available on the market that allows you to improve on aiming.

For example, the excellent software AimLab, available for free on Steam, allows you to practice aiming, through different scenarios.

The real plus of this software, beyond its free, is to be able to use your mouse settings and sensitivity used on Hunt Showdown.

So, no need to waste time trying to find the corresponding sensitivity, you can simply choose Hunt Showdown in the different games offered on the list:

Progress on Hunt Showdown: Aim Better

By spending a little time on this software, you will be able to improve your skills in the field. However, consider transferring these skills to Hunt Showdown.

Here are other tips to know how to improve aiming on Hunt Showdown.

Use the training tools on Hunt Showdown

There is a training mode in the game, where you can practice aiming at zombies in different situations.

To access it, nothing could be simpler:

  • On the main menu, click on " Living Room«
  • From there, click on the " Trial“, As below. You therefore have access to different workouts, on one of the two maps available, in different zones

Use the training tools on Hunt Showdown

Also, when you play in multiplayer, and the game is almost over (ex: you killed the last team on the map), practice targeting the zombies, putting yourself in a combat situation. Try to shoot while moving, shoot from a distance, make it difficult to aim.

Progress in aim: Know the weapons

When we talks about aiming, we logically evoke the capacity for reflex, and precision, but this also concerns your theoretical knowledge of the weapons used.

In Hunt Showdown, a capital concept is to be understood and assimilated: The " travel time " balls. In other words, the travel time of the ball, between the moment you shoot, and the moment it hits its target (or not).

If you are familiar with the game, you should know that depending on the weapon used, the data is quite different. In addition, in recent weeks, developers have added content, further complicating the calculation: special ammunition.

Clear, depending on the weapon you use, and also depending on its ammunition, you must anticipate the trajectory of your target differently.

Here is some theoretical help for know how to improve aiming on Hunt Showdown.

Projectile speed summary table on Hunt Showdown

In order to better understand these data, I produced an Excell spreadsheet showing the data from almost every weapon on Hunt Showdown, as well as ammo.

On this table you simply have to change distance value, that is to say the distance to your target, and you will see the anticipation distance that you must take into account to aim at an enemy.

You can freely download this document, in order to carry out your own tests, with different shooting distances.

For these estimates, I take into account the fact that your target is running (or walking) in front of you, perpendicular to your line of sight.

For example, for the uppercut gun, if your target is running 50m in front of you, you must anticipate and pull about 61cm in front of him, in order to touch him.

In order to carry out these calculations, I therefore base myself on the ball speed, as well as a estimate of the player’s movement speed (18Km / h running, 12Km / h walking).

It is the same logic therefore if your target takes steps chased in front of you. we therefore consider that it is moves sideways at walking speed.

These data are important to take into account because the speed of your bullets vary greatly depending on the weapon used. Here is a telling example, when you target a running hunter :

  • Winfield silent normal balls (250m / s): at 50m you have to shoot about 1m in front of the player to touch him
  • Lebel with Spitzer ammunition (850m / s): at 50m, you must shoot about 29 cm in front of the player to touch him

do not hesitate not in comment or by the contact form to write to me if this data seems false to you, or if you wish to provide more information.

Knowing how to aim on Hunt Showdown: Conclusion

Here are some tips and theoretical data in order to know how to improve aiming on Hunt Showdown. Keep in mind that this game is extremely difficult to handle, and the fighting is clearly merciless.

To progress as much as possible and take into account all the data that may have an impact on your performance, here is a more general guide on FPS, but much more successful: